Play For Free 2 Working Billing Exploits (Warcraft)

I have been debating to myself if i should put this up or not because im 100% if bliz knows alot of ppl are using this they will fix it imideatly… oh and sorry for my spelling in advance lol.



anyway i decided to post this because its just a game lol lets let every one have fun =P hmmm i think that it for the intro lol errrmmm oh and one more warning for the #1st case users (you will read what that means later) when this is patched blizz wont say anything to anyone we will just find out… so if you have $16 on your account andd need it for somthing else i wont risk using it on this because there is always a chance you migh get billed after they patch it i guess but again that my opinion…



gg





Anyway this is my second time writing this and im really mad… Because i wrote this huge thing and my comp crashed right before i wanted to send it…. so im gona make this quick…



Have you ever needed to login to wow and your account was expired and your wer like OMFG WTF?!? Fear no more! **cough* imune to fear *cough** rofl well… there are two cases to this…



1. If you have money on your debit/credit card but dont want to use it.

2. If you DONT have any money on your credit/debit card.



Lets start with case #1 shall we? Yeah well anyway. Lets say you have money on your card. This will let you actually play a longer period of time without paying. This is what you do. Ill just tell you how to do it so it works then ill explane why and how it works.



1. Login to worldofwarcraft.com and go to account management.

2. Go to the payment page.

3. Enter you card info and pay for 1 month subscription.

4. And press update and what ever so it basically says ‘Congardulation, you have activated your account and are ready for playing’ or somthing like that.

5. Okay… now login to the game. And log in to your main character, it can be any actually….

6. now after your in the game, alt tab out. Its very important you AltTab out and not close the game.

7. Go back to the account management page then go to yout subscription plan page again.

8. Now cancel your subscription! (You are still logged in with your character in the game)

9. Boom now you play for free until you log out! You will not be billed! Wootness! i win! lol…



But remember if you log out you will not be able to log back in again…. So be carful not to get any DCs hehe =P



Okay now the unknown side of this. Im not sure how man times you can do this in a row, I dont recomend you do this more than two times within 24 hours, 36 hours would be better in my opininon because the billing system works on every 12 or 6 hours if im not mistaking. But im sure you can do this at least 2 times in a row because it has been tested. You can do this as must as you want on other accounts as in… You can do it for your account… Then at the same time do it for your friends account, and vise versa the next day. so your cards would be in use 48 hours each. Again i dont recomend you use this methot on a regular basis… Because i do not know the what the consiquenses can be, even thogh i dont think they can be major consiquenses because you can always say, i wanted to play then i decided not to lol… so i took my card out…

If you do not remove your card within 6-24 hours you will be billed. I am not 100% on the (6-24 hours) but im pretty confident.



—-

How this works—

———-



Well i know some imformation about banking and credit card billing and stuff. This is how it works. When you put in your infor for bliz to bill your account, it does not the cash out of your debit card instantly, it takes some time to process the order. So while its processing it you CAN use your account. And when you cancel your account bilzzard forgot to add a script that checks to see if your online in the game in order to kick you out. And when you cancel the plan, it does not bill you because bilzz cancels your order and refunds your money. (When i say refunds your money it doesnt mean it has takin out money to refund it, it has takin out shall i say virtual money that has not actually been taken out. Anyway i wont go deeply into this but yeah)



hmmm this is turning out to be a pretty long post… shit im gona save this to a notepad file just incase my comp crashes again lol… 1 sec brb =P



Okay… now to do the same if you do not have any money in your debit/credit card account.

From what i know this will only work once for a 24 hour period until the bank trys to pay blizz the amount you owe them (remember the processing time) and that takes about 24 hours or so. So blizzard doesnt know that you dont have enough money to pay them and it takes some time for them to find that out. So it will let you play for 24 hours until it finds out that you dont have enough money to pay them. The second time you try this without paying your card is shall i say flagged and wont let you play that free 24 hours on the same account until you pay the 1 month fee and so on. You can do this on your friends accounts tho. Anyway……. im going to much into this again… Basically you do this same thing from steps 1-5 i thinkl.



1. Login to worldofwarcraft.com and go to account management.

2. Go to the payment page.

3. Enter you card info and pay for 1 month subscription.

4. And press update and what ever so it basically says ‘Congardulation, you have activated your account and are ready for playing’ or somthing like that.

5. Okay… now login to the game. And log in to your main character, it can be any actually….



there you have it. Some of my friends have told me the second method somtimes doesnt work or somthing but im 100% sure on the first methos and it works 100%…







Remember you are not lying or cheating blizzard in any way on this. You just decided to play for a month then change your mind and forget to logout =P something from the lines of that hehe..

Leveling Ruo’s Talent Level Progression (10-50) (Wow)

Talent progression:
(PVE)
Levels 10-14: Improved Fireball the best dps increase you can get at this level, since your Rank 3 Fireball has a base 2.5s casting time, this lets you get them off at 2.0s each.

Levels 15-16: Flame Throwing is nice because range is convenient and lets you get in more fireballs when fighting mobs. Also, Ignite can be put off since your Intellect (and thus crit rate) is still pathetically low.

Levels 17-21: Ignite is a raw damage increase for when you crit.

Levels 22-26: Improved Arcane Missiles because it’s time to build Arcane to get Instant Arcane Explosion for use in instances.

Levels 27-31: Arcane Concentration to get clearcasts.

Level 32: Evocation for mana regen once every 10 minutes… at this level it’s going to be around 100% of your mana pool, which is very nice. Be warned, it starts fading away from there around level 40ish and at level 60 you can expect about 50% of your mana pool back from Evoc.

Level 33-37: Improved Arcane Explosion is very good for the instances you’ll be doing at around this level and up — Gnomeregan, Razorfen Downs, Uldaman, Temple and on up really appreciate it.

Level 38-39: Incinerate to make Scorch more useful in Instances, since you’ll now be able to scorch for a clearcast to fire Arcane Missiles on.

Level 40: Pyroblast because it’s the best place to drop a point in Fire and you might as well get it. It’s really not that great… though it is slightly more mana efficent than Fireball

Level 41-45: Improved Scorch because Scorch is very much an PvE Instance spell and this talent makes it all that much more mana efficient. Impact won’t really do that much for you in instances and Blast Wave isn’t worth the points in Flamestrike for its PvE utility.

Level 46-48: Critical Mass for more critical strikes… damage increase.

Double Felwood Food! (Wow)

Ok most every player should know by now about the felwood foods. Whipper root tubers,night dragons breath, windblossom etc.
They are very handy in pvp and pve as the whippers and night dragons are on seperate timers from regular healing potions so basically u can heal yourself for 1750(major healing)+900(whipper)+450(night) for a whopping total of 3100 health. they are also only on 2 minute cooldown.The best part is they are free!

Well i found that if u find a plant with the food in it, u open the the dialogue box(after cleansing it if needed), zoom in so there is minimal distance between the message u click on and the plant. left click the message to get the food as normal, then quickly right click the plant again. about 50-75% of the time if u did it fast enough another dialogue box will appear and u can do it again and get double food.
Not sure if this has to do with a laggy server but it works all the time for me on destromath and illidan(both fairly high pop servers). Im not sure if this was ever posted so i figured i might as well spread the word. Ive been doin it for a couple months now and i can easily got 100+ whippers in about 30-45 mins(after farming for soul shards to get the plant salves). Ive actually gotten it to work 3 times on one plant before as well. Also im not positive but i have a feeling the plants become corrupted when they sit out too long. Ive actually ran back and forth for an hour gettin the plants as they spawn and 95% of them werent corrupted so i didnt have to use any salves.

Play For Free 2 Working Billing Exploits (Warcraft)

I have been debating to myself if i should put this up or not because im 100% if bliz knows alot of ppl are using this they will fix it imideatly… oh and sorry for my spelling in advance lol.



anyway i decided to post this because its just a game lol lets let every one have fun =P hmmm i think that it for the intro lol errrmmm oh and one more warning for the #1st case users (you will read what that means later) when this is patched blizz wont say anything to anyone we will just find out… so if you have $16 on your account andd need it for somthing else i wont risk using it on this because there is always a chance you migh get billed after they patch it i guess but again that my opinion…



gg





Anyway this is my second time writing this and im really mad… Because i wrote this huge thing and my comp crashed right before i wanted to send it…. so im gona make this quick…



Have you ever needed to login to wow and your account was expired and your wer like OMFG WTF?!? Fear no more! **cough* imune to fear *cough** rofl well… there are two cases to this…



1. If you have money on your debit/credit card but dont want to use it.

2. If you DONT have any money on your credit/debit card.



Lets start with case #1 shall we? Yeah well anyway. Lets say you have money on your card. This will let you actually play a longer period of time without paying. This is what you do. Ill just tell you how to do it so it works then ill explane why and how it works.



1. Login to worldofwarcraft.com and go to account management.

2. Go to the payment page.

3. Enter you card info and pay for 1 month subscription.

4. And press update and what ever so it basically says ‘Congardulation, you have activated your account and are ready for playing’ or somthing like that.

5. Okay… now login to the game. And log in to your main character, it can be any actually….

6. now after your in the game, alt tab out. Its very important you AltTab out and not close the game.

7. Go back to the account management page then go to yout subscription plan page again.

8. Now cancel your subscription! (You are still logged in with your character in the game)

9. Boom now you play for free until you log out! You will not be billed! Wootness! i win! lol…



But remember if you log out you will not be able to log back in again…. So be carful not to get any DCs hehe =P



Okay now the unknown side of this. Im not sure how man times you can do this in a row, I dont recomend you do this more than two times within 24 hours, 36 hours would be better in my opininon because the billing system works on every 12 or 6 hours if im not mistaking. But im sure you can do this at least 2 times in a row because it has been tested. You can do this as must as you want on other accounts as in… You can do it for your account… Then at the same time do it for your friends account, and vise versa the next day. so your cards would be in use 48 hours each. Again i dont recomend you use this methot on a regular basis… Because i do not know the what the consiquenses can be, even thogh i dont think they can be major consiquenses because you can always say, i wanted to play then i decided not to lol… so i took my card out…

If you do not remove your card within 6-24 hours you will be billed. I am not 100% on the (6-24 hours) but im pretty confident.



—-

How this works—

———-



Well i know some imformation about banking and credit card billing and stuff. This is how it works. When you put in your infor for bliz to bill your account, it does not the cash out of your debit card instantly, it takes some time to process the order. So while its processing it you CAN use your account. And when you cancel your account bilzzard forgot to add a script that checks to see if your online in the game in order to kick you out. And when you cancel the plan, it does not bill you because bilzz cancels your order and refunds your money. (When i say refunds your money it doesnt mean it has takin out money to refund it, it has takin out shall i say virtual money that has not actually been taken out. Anyway i wont go deeply into this but yeah)



hmmm this is turning out to be a pretty long post… shit im gona save this to a notepad file just incase my comp crashes again lol… 1 sec brb =P



Okay… now to do the same if you do not have any money in your debit/credit card account.

From what i know this will only work once for a 24 hour period until the bank trys to pay blizz the amount you owe them (remember the processing time) and that takes about 24 hours or so. So blizzard doesnt know that you dont have enough money to pay them and it takes some time for them to find that out. So it will let you play for 24 hours until it finds out that you dont have enough money to pay them. The second time you try this without paying your card is shall i say flagged and wont let you play that free 24 hours on the same account until you pay the 1 month fee and so on. You can do this on your friends accounts tho. Anyway……. im going to much into this again… Basically you do this same thing from steps 1-5 i thinkl.



1. Login to worldofwarcraft.com and go to account management.

2. Go to the payment page.

3. Enter you card info and pay for 1 month subscription.

4. And press update and what ever so it basically says ‘Congardulation, you have activated your account and are ready for playing’ or somthing like that.

5. Okay… now login to the game. And log in to your main character, it can be any actually….



there you have it. Some of my friends have told me the second method somtimes doesnt work or somthing but im 100% sure on the first methos and it works 100%…







Remember you are not lying or cheating blizzard in any way on this. You just decided to play for a month then change your mind and forget to logout =P something from the lines of that hehe..

Fast Farming Grinding with your first mount (World of warcraft)

Snapjaws (Good farming spot for level 30-31)
On the coastline from Alterac Mountains – Silverpine Forest there are level 30-31 Snapjaws. These drop good vendor thrash (same as turtles in Shimmering Flats, but lower level)

Shimmering Flats (Good farming spot at level 31-34)
The Eastern Part of Thousand Needles (Better known as the Shimmering Flats) is a place with a few pure grinding quests which are fun, and can last a level or so, people would be surprised with the amount of money with that level, but wouldn’t bother to look it up and advance.

After 20k exp (or 35 minutes) we had gotten 5g richer, this would mean, 6-7 g an hour at level 34 (We had completed 3 qs in those 35 minutes)
This is a lot of gold when you grind 31-34 (30 is just to low) which allows you to maybe even buy your talents and your mount. This is very useful, especially since the money comes from vendor thrash (this is great on new servers, where greens/blues don’t sell for tons)

Lake Nazferiti (A good farming spot for level 36-40)
For level 34-36, The Venture Co. Goblins, at Lake Nazferiti are also great for grinding.

If you are a skinner:
Go to the Jungle Thunderers or other gorilla’s, they have good vendor thrash.
(Lesser) Rock Elementals in Badlands (Good grinding spot from 37-40+)
Also, we have the Rock Elementals in Badlands, nice vendor thrash, don’t forget to sell the stones on AH (Elemental Earth, Solid Stone, the things that are not marked ‘grey’)

For Dragonscale Leatherworkers
We suggest going to the Whelplings in the Eastern corner of Badlands, you get scales, they’re casters (low hp/AC!) and they drop a whelpling pet once in a huge blue moon.

From Prominence : The Spiders in Duskwood between Raven Hill
Cemetery and Twilight Grove drop Spider’s Silk wich sells good depending on server economy.
If you still like turtles, then go grind on those on the shore in Tanaris (east). Enjoy

Guide to using Stealth to solo Mother Smolderweb (World of warcraft)

There are essentially two parts to soloing Mother Smolderweb… getting to her, and killing her. Neither are easy if you don’t know how, hence this guide 8-), so I’ll be covering both in fair detail.

Rather than miss out something important, I’ll be assuming that you’ve never used Stealth before and need to know everything. Sorry if any of it seems condescending.

I should point out here that I’m not in an Uber Raiding Guild, I run a small friendly guild, and so this guide should be usable by everyone, even the little folk like me!

I did this with no points in Improved Prowl, although I do have Innervate which saved me a fortune in mana potions 8-) The only other talent points I have which have any real effect is two points in Improved Starfire, as the chance of stunning her and so getting a free shot is nice, but not at all vital, and Nature’s Swiftness, which can be handy for repositioning her.

Other things that would be helpful to bring along:-

Major Health Potions and Major Mana Potions. While it’s easy enough to do her without either of these, there’s nothing like being well prepared to increase your chances. Running out of either HPs or Mana is pretty much a game over situation! If you don’t have Innervate, then Major Mana Potions are absolutely vital, it’s possible to do her without Innervating or potioning if you’re very patient but it’s much much more risky, and why take the chance of dying when she’s on 5%? 8-)

Heavy Runecloth Bandages. Again, you don’t absolutely have to bring these, but they’ll save you mana, which makes things easier, and First Aid is so easy to max out why not do it? 8-) The reason I say bring Heavy Runecloth rather then the lower ones is for speed, the faster you can heal up the better, as you’ll see later.

Ok, so you have your supplies, and you’re all ready to go, so where is she?

She’s inside Blackrock Spire, an instance inside Blackrock Mountain, which straddles the border between Burning Steppes and Searing Gorge. Blackrock Spire has two halves, Lower Blackrock Spire (LBRS) which is where you start when you zone in, and Upper Blackrock Spire (UBRS), which is accessed from inside LBRS using a quested key. Luckily she’s in LBRS, so you don’t need the key. She’s about half way through the zone, so it takes a little work to get to her.

If you die (and you most likely will), you appear at the Graveyard at Thorium Point in Searing Gorge. It’s a simple trip to the South West of the zone to get back.

Once inside Blackrock Mountain, there are no mobs until you get close to the instance entrances, so it’s safe to move around a bit. There are two instances inside the Mountain, BRS and BRD (Blackrock Depths).

If you travel around the ring in Blackrock Mountain, you will find a meeting stone for Blackrock Spire, and a tunnel leading to it. DO NOT GO IN HERE! It leads past lots of Orcs, and while it’s possible, even easy, to Stealth past them, there’s no need, as there’s a cunning shortcut you can take!

If you go to the northern (and highest) point on the ring inside Blackrock Mountain, there’s a chain leading down to the floating island in the middle, and a rock ramp on the west side of it allowing you to climb onto it. Go up onto the chain, and then go left and up the chain, and drop off the end onto a shelf. It’s very dark at this point, so you might need to turn your gamma or brightness up. Follow the shelf round to the right and up, and you’ll see a balcony ahead of you. There’s a gap just before the balcony, so you need to jump the last few feet. Once on the balcony, look into the room and you’ll see the instance entrance to BRS. There’s also a door to the right, don’t go through there as there are Elite Orcs.

This would be a good time to cover the basics of Stealth.

Stealth in wow is quite different to Invisibility in other games such as EQ, in that it’s not ‘Stealth up and nothing will see you’, but an agro-range reducer. Get close enough to something and it WILL see you and attack. There are also mobs with Detect Stealth, who see you at an even wider radius.

How close you can get to a mob without being seen is determined by how much higher or lower level than you the mob is. For mobs lower than you your agro radius is very small, about the same size you are in fact, so unless you walk right into the mob you’re usually ok. However, the higher above you the mob is, the further away it’ll spot you from.

As if that wasn’t enough, there are actually two agro ranges when Stealthed… the ‘I seeeeee youuuuu!’ one mentioned above, when the mob just comes along and splats you, and the ‘Did you hear something?’ one, where you attract the mob’s attention, but don’t actually agro it yet… yet being the operative word here! 8-)

If you get close enough to trigger the ‘Did you hear something?’ reaction, the mob will turn to face you (and if it’s a roamer, stop walking and stare at you). While this is very scary when it happens, as long as you don’t move the mob will eventually shrug it off as the wind or something, and turn back to what it’s doing, allowing you to carry on.

Those two agro ranges are VERY important here, and I’ll be referring to them a lot.

Zone into BRS, and you’re at the bottom of a ramp. This is a safe spot, so once you’re in you can Stealth up quite safely.

The entrance ramp to BRS
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At this point, you might want to take off all your equipment and stash it in your backpack, as you will most likely die several times getting it right, and most likely a couple of times just through bad luck. You have to be *very* patient for this. If you do get spotted, all the gear in the world won’t save you, so you might as well save on repair costs 8-)

Head up the ramp, and there’s a room with various Orcs around the edges. They won’t react to you at all as long as you stay in the centre of the room, however the one at the end will wander from side to side as it gets chunks of the roast pig and goes back to the table to eat it, so you have to be careful of that one. Also, there’s a patrol of two that circle the area and cut across the end of this room, again mind them.

First room, with Roamer and Patrol marked.
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Across the room there are ramps leading up at either side, and a big ramp down across the centre. You want to head down the ramp, hugging the right-hand wall. There are two doorways in that wall, you want to take the second one. You will get *very* close to an Orc as you go, but it doesn’t react, so hug the wall and you’ll be fine.

Down the ramp, showing the doorway you want to go through
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Once through the doorway, you’re in a short passage that leads to quite and open area. Two Orcs patrol into this passage, and they both react, so be very careful here.

Passage, showing Orc patrol
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You want to wait ’til the patrol leaves, and then move down the passage and a little to the right. At this point, wait for the patrol to come back, and when they go past you up the passage you just came from, head off down the ramp and through the doorway on your left. This saves you having to hide from the patrol in the tunnel, which is possible but riskier.

Wait point and doorway to passage
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Once into the passage, follow it through and you come out in a large chamber. At this point, turn sharp right and move away from the door so the patrol don’t spot you when they come back.

This is the view you’ll see after turning right in the chamber.
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You can safely ignore the Ogres, they’re actually on the other side of a chasm. You, however, are going into that chasm! It’s a handy shortcut that saves a lot of work. Move forward until you’re on the wall, and you’ll see two rock platforms below you.

Rock platforms
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Jump down onto the first, walk to the end, and down onto the second. You then need to head down the second to the left-hand side corner. Looking down, you’ll see a lava river, a metal edging, and a stone path. You want to jump off and land on the metal edging.

View over the edge, showing the metal edging.
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Ok, so far it’s all been easy, now’s when it gets tough…

If you turn to look down the corridor, you’ll see it is *packed* with Orcs, with only a very small leeway in between. To make this even harder, there is a single-Orc patrol that comes down it, and a Roamer half way down who wanders from side to side and stands in the middle.

View down corridor, showing Roamer
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From this point on, you need to have a very steady hand, be very patient, and most importantly of all be in third-person view. Personally I like to play in first-person, however this section is quite simply not possible that way, you have to be able to see all around you.

Timing is important here. The first thing you have to do is wait for the Patrol to come down the corridor towards you. It might stop and stare at you, however as long as you’re standing on the metal edging facing down the centre of the hallway you’ll be out of attack range, so just be patient and let it wander off again.

Now, once it’s gone it’s time to set off. If you’re lucky, the Roamer shown in the last picture will have wandered onto the right hand side and be easier to pass, however it doesn’t stay there long, and is your biggest obstacle for this section.

With the Patrol past you, start off down the centre of the corridor, slowly. Remember what I said earlier on about the ‘Did you hear something?’ reaction, well you’re going to see a lot of it now. Every time a mob looks your way, stop and don’t move again until it turns away. You have some time until the Patrol comes back, so you can afford to be careful, however don’t over do it 8-)

Moving down the corridor, and an Orc reacting.
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Having made it past the first lot, the corridor continues round to the left. Although the Orcs are more spread out here, they still react and you have to still be careful.

Heading round to the left.
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You’re heading to the far wall, and ultimately towards the group containing the sitting mob you can see top centre of the last picture.

View from the far wall
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This part is the bit that requires the most patience, as (at level 56 certainly) you have *barely* enough room to squeeze through these mobs, and most of them react. You need to cross to the left hand half of the passage, and squeeze diagonally through the mobs as show in the next picture. The mob with his back to me in the picture doesn’t react, however the other four all do, so you have to take this literally a step at a time. When you’re certain that none of the mobs are looking at you, take one step forward and stop, then wait until you’re certain you’re clear again and take one more step, then stop again. Keep doing this until you get onto the ramp, at which point you’re clear of the Orcs.

Path through the Orcs
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Congratulations, you are now past all the Orcs… now it’s time for Spiders!

View up the ramp, showing the Spiders
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To get past these, you need to hug the left-hand wall up to just below a couple of boulders, as show here, and then wait.

Boulders and wait spot
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There are three spiders you need to keep your eye on here, the little one to the right of the boulder, the little one behind the boulder, and the big one just past them. Eventually all three of them will wander away from the left hand wall, at which point you head up. You need to watch yourself here, there’s an overhang you can see in the previous picture that you can get stuck under.

Once past those three spiders, carry on up into the top left corner. Turn right, and follow the wall past Mother Smolderweb. Keep going all the way to the far side.

Sneaking past Mother Smolderweb
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As well as Mother Smolderweb herself, there is one other spider you need to be aware of, a roamer that wanders up and down the girders.

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Mother Smolderweb moves around a little bit, and if she’s at the girders end of her path as shown below then it’s vital that you wait for the roamer to leave before pulling her, otherwise you’ll agro that too, and that’ll agro all the others nearby, and then it’s game over.

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The safer path is just to wait for her to move back up to the wall end of her path…

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Make sure you’re standing right up against the far wall before pulling her

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This is as far up as she goes, so once she’s here and stopped, it’s time to start the madness 8-)

BTW, if you took all your gear off before starting the Stealth in, now is the time to put them back on again!

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So, Part 1 of the guide, Getting To Mother Smolderweb is over… now for Part 2, Killing Mother Smolderweb!

It’s actually a very simple process, in theory, it just takes time. In practice however, there are lots of things you need to know and obviously things that can go wrong. It is fairly unlikely that you’ll kill her first time, in fact I died several times before I worked all this out, and even having it all written down for you is no substitute for practice. So, don’t be disheartened, just keep plugging away, those boots are worth it in the end! 8-)

So, things you need to know before you start…

Firstly, and very importantly, is DO NOT have Thorns up! If you have Thorns on, click it off right now, as it *will* get you killed. We’re going to be using Hibernate to keep her asleep, and if she hits you with Thorns up it’s quite common for the damage from Thorns to land after Hibernate does, and it’ll wake her right back up again. This is A Bad Thing! 8-)

Secondly, and equally importantly, is that you need to have Abolish Poison hotkeyed. You will need this a lot! She procs a poison called Mother’s Milk, which has the very nasty effect of making you cast an AoE web explosion, which has the two very nasty effects of glueing you to the floor and interrupting casting. It is therefore essential that you get rid of it as soon as she’s back asleep. It takes a few seconds before it goes off, so you have time. If left uncleared, it will keep going off every few seconds.

The third thing is something you probably all know, but as I said at the start I’m going to cover everything just in case… You can cast buffs, heals and cures on yourself (or anyone) without changing your target away from the mob. This is very important here as you cannot afford the delay in re-targetting her if Hibernate breaks at a bad time, and it will! So, keep Mother Smolderweb targetted at all times, and if you need to cure the poison or heal yourself or Innervate, then do it like this: Press the spell hotkey (or click the icon, but that’s slower) and then press F1 (or click your portrait, again slower). If you do it in that order you will keep Mother Smolderweb targetted, but cure or heal yourself. The same is true if you need to bandage up, press the Bandage key then F1, and you’ll bandage without losing her as your target.

Fourth (yup, LOTS you need to know! 8-) ) is that as well as Mother’s Milk, she can also proc Crystalize, which is a 5-second stun that interrupts casting. Not nice! However, the good news is that it only lasts until she next hits you, so the moment you’re under attack you’re free again. This is basically the worse situation you’ll find yourself in (if you do everything right, anyway 8-) ), and it’s important not to panic 8-)

Finally for the pre-start info, the key here is keeping her asleep with Hibernate. That is the #1, #2 and #3 priority! It is not as easy as keeping a bog-standard mob under either, she will frequently break it early. When she does this you *must* immediately stop anything else you’re doing, even if you’re half way through a cast, and put her back under. You have to keep out of her melee as much as possible, or you’re toast!

Ok, so by now you have your supplies, you’re in position, and you know the drill… time to get our Spider on!

I hope you went to the toilet first btw, you’ll be here for a while now! 8-)

As I said before, the tactics for the fight are very very simple… all we do is slowly wear her down with Starfire, and keep her under control with Hibernate. Other than all the points above, that’s pretty much it! 8-)

Standing in the corner as shown above, with Mother Smolderweb properly positioned and no sign of the roamer, drop a Starfire on her head, and the instant it finishes casting cast Hibernate on her too. Don’t wait for her to move or get near you or anything, cast Hibernate the instant Starfire lands, even if it’s resisted. Hibernate takes 1.5 seconds to cast, and you’re trapped in a very small area with a very angry Spider, you do not have a lot of room to play with here 8-)

During those 1.5 seconds you were casting Hibernate, she’ll have moved towards you. For this first pull she might not have got very far, or she might have got all the way up to you. If she’s barely moved, stay where you are and do another Starfire and Hibernate, and this time she’ll stop very close to you (which is exactly what you want).

Now that you’re staring terrified into her dripping mandibles, it’s time to move. This is the key to the entire thing, keep moving and out of her range. You have *very* little room to work with here, there are spiders all around you, so it’s vital to know how far you can safely go. The corner you started in is obvious, after that it’s less so, so here’s a nice picture of exactly where you should now be standing…

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And this is the view you should have…

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You now simply repeat this process over and over again… Starfire and Hibernate, move to the other side, and Starfire and Hibernate again… Remembering all the time that if she breaks Hibernate early, stop anything else you’re doing (usually casting Starfire) and immediately re-Hibernate, and move out of her way.

As you can see from this picture, it takes a long time… I refreshed Mark of the Wild before I started, and so far 9 minutes have passed. You can also see from this picture that I have by now used Innervate. You will see in all the subsequent pictures that I keep my mouse over the Innervate icon, so that I can always see the countdown until I can use it again… that countdown is your lifeline, if you run out of mana before it’s hit zero, you’re dead! What you *must* do therefore is conserve mana as much as possible, and the easiest way to do that is to wait a few seconds after getting into position before casting Starfire / Hibernate again. Let the mana build back up a little bit, and then start again. Don’t give it too long though, as I said she does like to wake up early!

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A few more pictures of the fight, to give you a rough idea how long it takes… keep an eye on the Mark of the Wild timer…

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As you can see in that last picture above, I took a lot of damage, I got stunned and then she resisted Hibernate… this will happen a few times every fight, more until you get the hang of it. The key here is to not panic, keep working on Hibernate, and only once you’ve got her under should you worry about healing up. Unless of course she gets you dangerously low, in which case click a Health potion and go back to trying to Hibernate her.

Once I had her back under, I moved to the new position and bandaged myself, all the time keeping her targetted and one finger on the Hibernate button… even if you’re bandaging you have to stop it to re-Hibernate her the instant she wakes up.

Occasionally you will get into the unfortunate position of having her stop right in the middle of the area, so that no matter where you stand she will get to you in the 1.5 seconds Hibernate will take to cast. This is obviously a problem as it greatly increases the chances of you getting stunned, poisoned and beaten to death. However, there is a very handy little trick you can do in these circumstances to re-position her…

If you took the Nature’s Swiftness talent, you now have a nice little trick up your sleeve! As you know, it makes the next Nature spell you cast into an instant cast spell. Everyone knows that’s heals and the Wrath nuke, but what a lot of people don’t realise is that Hibernate is also a Nature spell, and so is affected by Nature’s Swiftness. Starfire, however, is an Arcane spell, and thus unaffected.

So, the trick for getting out of a ‘she’s gonna get me!’ situation and back into the ‘Ahhh, she’s miles away’ place you want is simple… cast Nature’s Swiftness on yourself first, BEFORE casting Starfire. Then cast Starfire on her as normal. As it’s an Arcane spell Nature’s Swiftness will still be up. Then pause for half a second or so, just until she starts moving, and then hit her with the now instant-casting Hibernate. Provided she doesn’t resist it (always a possibility), you now have her nicely dozing away near to you without ever having got close enough to hit you, and it’s back to the cycle.

If you don’t have Nature’s Swiftness, or you already used it and the timer’s still counting down, then the best thing to do in this situation is to cast Rejuvenate on yourself just before casting Starfire, so that when she does get to you you still have a few seconds of high regen left to soak up some of the damage.

After about 15 minutes, you should have her pretty low…

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Not quite low enough though… remember how many HPs she has, and how relatively little Starfire does. Where you actually want her to be now is this low…

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At this point, there’s a good chance that your next Starfire will kill her. That’s obviously a good thing, but it does also have a downside… when she dies, a horde of little spiders will spawn from her corpse, and they will kill you. Oh, did I forget to mention that at the start? Yup, you’re on a suicide mission, there’s no way you’re coming back from this alive, sorry!

The good news is that the little spiders have a tiny agro range, and if you’ve done everything right then when she dies you’ll be far enough from them for them to not instantly agro you… however, we’ve not taken any chances this far, so why risk it eh? 8-)

When you get to the point that you’re pretty sure your next Starfire will kill her, cast Rejuvenation on yourself before casting Starfire, and as well as the finger over Hibernate also keep a finger over Dire Bear form.

If when you cast Starfire she doesn’t die (even if you’re certain the damage will be enough, she could resist it) re-cast Hibernate, then re-cast Rejuvenate and start again.

When she does die, however, immediately cast Dire Bear form. You can loot as a Bear, and have the advantage of more HPs and Armour, giving you longer to do so.

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All that remains now is to run in and loot the corpse. The little spiders will attack the moment you get near her, so you have to be fast. If they haven’t attacked yet and you have enough mana left, you can de-Bear and stack Regrowth and Rejuvenate on yourself, then re-bear and go in, to give yourself the maximum looting time, however even with no regen Dire Bear will give you enough, so it’s up to you.

Remember that the boots are Bind On Pickup, so as well as clicking on them you will also have to click the Yes button to grab them, so be prepared, and even though it might sound amazingly obvious, if she does drop them click them first! 8-)

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As you can see, she didn’t drop them for me on this run, or any of the dozen or so previous runs, or the half dozen group or raid runs at her I’ve done too… basically, she hates me! 8-( Still, my revenge upon her is that now hopefully lots more people will kill her too, muhahahaha!

*cough*

Now that you’re dead, you can run all the way back to BRS and zone in again to res yourself, and then gate home muttering to yourself about how that Spider’s going to get hers one day, and prepare for another run tomorrow! The good news is that at least she’ll drop a Green item if you don’t get the boots, which will easily cover your repair costs from the death at the end.

Never res at the Spirit Healer at Thorium Point, it takes 2 minutes to get back to BRS to res normally, and it’s perfectly safe to do, so why waste cash on more durability loss 8-)

Well, that’s it for this guide, I hope you enjoyed it, and that you’ll offer up a quick plea on my behalf while you’re strutting round in your new boots that one day I’ll get mine!

Dianius, 60 Night Elf Druid, Teranas (Euro)




Well, it turns out that perseverance pays off, and on my 20th solo kill of her she decided to be nice to me 8-)

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Ways To Make Money From Upcoming Expansion (Wow)

More people will see this coming the sooner we get to the release date, and some items might not get sold.

As all know on alliance side "nature +damage gear" suck pretty much only druids can use them, they are sold for a low price on my (and most) servers.

However what if you buy all these cheap items and enchant them and put all of them on a nice buy out price yelling "now good enchanted shammy gear on ah" on the first day of the expansion.

Same goes for horde plate with spir+int (not as easy but still good ) buy/make enchant and wait.

All know many people (including me) spend loads of money on twinking. and you can bet some might already have the gear enchanted in an alts bank slot. (i have been planing on it but im lazy thus far)

However that takes time. and stats = less chance of dying, faster kills, less downtime.

To put it simply the expansion will bring the following.
LAG (as some old players will likely join in us again)

queue to get in on servers

A Load of new shammys/pallys created, some for guilds powergrinding, some for the fun of it.
some are lv slow 1-4h a day some grind 8+h a day.

All want low lv gear at start, then climb up as time goes. Remember not all have 2+ accounts like maniacs. Therefore they have to get help from a friend to trade gear from an alt they make, then find an enchanter, and perhaps get mats for it. = about 2-5 min if "pre-planned with friend"

AH takes like 30s run

"But mail boxes…well there is a delay usually i receive a mail in 30min-1h that, unless its gold."

Players are lazy…really lazy they will happly play loads to get good special class gear.
(im not talking about the powerful 30+spell damage on a lv 15 item and demand 200g, fast but still)
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Alchemist, you might also make some gold arcane elixir, armor pot, anything to help with dps and prevent dying. just try and up server prices for a few days/ weeks from release.
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Blacksmith, some sharpening stones, fresh weapons on ah
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Leather working, very nice with gear for shammys the first 39 lvs
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Engineering….sell loads of bombs but that might be a bit expensive
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Any gathering may experience a new flux in the AH on all mats as some/alot will whant to lv up there new profession (unless every single person takes jewelcrafting.)

Twinking Guide for Hunters (Warcraft)

Best race: Night Elf, Troll, Orc
GEAR
Head: Lucky Fishing Hat (+8agil/+100hp)
Neck: Honored wsg neck
Shoulders: Talbar Mantle
Back: Glowing Lizardscale Cloak (+3agil)/Sentry Cloak (+3agil)
Chest: Tunic of Westfall (+4allstats/+100hp)/Blackened Defias Armor (+4allstats/+100hp)
Wrist: Forest Leather Bracers (+9 stam)/ Wrangler’s Wristbands of Power (+9stam)
Hands: Scouting Gloves of the Monkey (+15agil)
Waist: Deviate Scale Belt
Legs: Leggings of the Fang (+8agil/+100hp)
Feet: Feet of the Lynx (Minor Speed Increase)/Trailblazer Boots (Minor Speed Increase)/Bristlebark Boots (Minor Speed Increase)/Nat Pagle’s Extreme Anglin’ Boots (Cat’s Swiftness)<–new enchant
Ring #1: Seal of Wrynn/Seal of Sylvanas/Meadow Ring of Agility/Honored wsg ring
Ring #2: Seal of Wrynn/Seal of Sylvanas/Meadow Ring of Agility/Honored wsg ring
Trinket #1: Insignia of the horde/Insignia of the alliance/Minor Recombobulator
Trinket #2: Arena Grand Master/Minor Recombobulator
Two Hand: Battle Slayer of Agility (+25agil)/Revered wsg staff (+25agil)
Ranged: Venomstrike (+7dmg)

Faster flag running’s in BGs (World of warcraft)

** Seasonal Exploit **

I wanted to mention to you all that while the Halloween event is going on, you can use Wisp Form and run flags in WSG at Wisp speed. It actually makes quite a bit of difference since no one can catch you if you have a lead on them.


1. Trick or treat from any Innkeeper and receive one of these two items

- http://www.thottbot.com/?i=52279
- http://www.thottbot.com/?i=52249

2. Cast it on Flag Runner.


Note – the flag carrier will not be able to attack or cast spells, best class to do this is a Warrior with a shield equipped, and a Priest assisting.

Crafting Leatherworking 200-300 (Wow)

This came out of a response to another thread and ended up being a detailed grinding guide. I hope this helps you struggling LWs out there. I know I wish I had it when I was wallowing in the mid 200s.

200-220(ish) Thick armor kits http://www.thottbot.com/?i=4617

215-230 Big Voodoo Robe http://www.thottbot.com/?i=4064
Youre going to have to buy the pattern but it really shouldn’t be that expenisve. A few stacks of armor kits will cover it easily. To make these, you need flasks of mojo. Back in the days of grinding LW I was stupid and didn’t know where to get these. Well, Hinterlands trolls GIVE these things away like Halloween candy. The beauty of this is that you can grind on the turtles at the shore line (and collect scales too) then for a switch you can beat on trolls for awhile and get mojo all without changing zones.

ALTERNATE OPTION

220-235 Tough Scorpid Bracers http://www.thottbot.com/?i=7601
If youre not into the whole mountains and oceans theme but would rather climb sand dunes and bake in the sun, these are for you. Tanaris and Burning Steppes scorpions drop these at a decent rate and are plentiful. Burning Steppes has a better drop rate but you need to be in your mid 50s to get them.

Life gets MUCH easier from here…for awhile

230-245 Nightscape Pants http://www.thottbot.com/?i=3149
The great thing about these are they don’t have any ridiculous secondary mats like turtle scales or scorpion scales and are available from your trainer. They are however, leather hogs. The plus is though, they DE into Dream Dust and Greater Nether Essence which sell very well. You do have level 5 AH whore that can DE don’t you???

235-250 Nightscape Boots http://www.thottbot.com/?i=6735
(see above)

250-265 Rugged Armor Kits http://www.thottbot.com/?i=5749

260-275 Wicked Leather Bracershttp://www.thottbot.com/?i=14890
260-300 is the return of the suck. All the patterns are either drops or specialization patterns. Youre just gonna have to fork over the coin. If you have a good guild, see if someone has a few of these patterns gathering dust in the bank. These bracers (along with all wicked items) are great to skill up on and rogues will buy them. If you don’t want to or have trouble selling them, they DE into Dream Dust and lesser eternal essence.

280-300 Wicked Leather Headband http://www.thottbot.com/?i=5404
If you can limp your way up to 280 Then these will take you all the way to the promised land. They sell well (as long as the AH isnt flooded) and they DE into Dream Dust and Greater Eternal Essence. I still make these from time to time JUST to get the GEE.

Make no mistake, LW SUCKS to max out because of the INSANE amount of leather you need to do it. If you have the money, buying stacks off the AH from time to time really helps keep your sanity on the way to 300. If not, just keep killing and skinning. You’ll get there eventually.

GOOD LUCK!!!

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